AI Insights · Timothy · January 2023
Top 5 Entertainment Mascot Games on Android in Panama Q4 2022
Discover the performance trends of the top 5 entertainment mascot games on Android in Panama during Q4 2022, with insights on downloads, revenue, and active users.
The fourth quarter of 2022 saw an interesting performance across the top 5 entertainment mascot games on the Android platform in Panama. Here's a detailed look at their metrics, based on data from Sensor Tower.
Disney Emoji Blitz Game from Jam City, Inc. experienced fluctuations in its weekly revenue, starting at $40 and peaking at $103 by the end of October. Downloads saw a significant drop from 290 in late September to just 2 in the last week of October, before recovering slightly to end the year at 42. Active users fluctuated, starting with 795 and ending the year with 425.
The Sonic Dash Endless Runner Game by SEGA had a notable increase in weekly revenue, reaching a high of $115 in mid-December. Downloads were relatively steady, ranging from approximately 1.5K to nearly 2.9K by the end of the quarter. Active users maintained a consistent range, starting at 17.9K in late September and peaking at 19.7K by the end of December.
Angry Birds Dream Blast by Rovio Entertainment Corporation showed modest revenue gains, with weekly revenue peaking at $20 in early December. Downloads saw a peak of 917 at the end of October but declined to 231 by the end of December. Active users had a peak of 2.4K at the end of October but decreased to around 1.8K by the year's end.
Sonic Forces: PvP Battle Race, another title from SEGA, had consistent weekly revenue, mostly hovering around $7-$10. Downloads showed a spike towards the end of the quarter, reaching 1.2K in the last week of December. Active users saw a gradual decline from 12.3K in late September to around 10.8K by the end of December.
Finally, World of Peppa Pig: Kids Games by Find Your Fun experienced a steady revenue stream, peaking at $20 in early November. Downloads varied, with a notable decrease to 111 in early December before rising to 342 by the end of the month. Active users started at 1.7K and fluctuated throughout the quarter, ending at 1.5K.
For more detailed insights into the performance of these apps, visit Sensor Tower.